Currently charging my way through the Devil May Cry series, at the moment I'm playing the 4th one.
That was quick! I'm only about 10 hours in myself. Loving it. But, man there's a lot of dialogue in this game... And while most of it is amazing, it gets tiresome quick for me when it's just some damned NPC with no connection to the main story.Eluvei said:I finished Planescape and enjoyed the hell out of it. Not uninstalling anytime soon!
Walter said:That was quick! I'm only about 10 hours in myself. Loving it. But, man there's a lot of dialogue in this game... And while most of it is amazing, it gets tiresome quick for me when it's just some damned NPC with no connection to the main story.
Yeah, I'm surprised how much I like it to be honest. I bought it Saturday and I've already played it about 15 hours.Aphasia said:So....You like the game, right?
Eluvei said:You all should download the Amnesia demo that just came out: http://store.steampowered.com/app/57300/
It's EXTREME! I'm preordering it!
Ramen4ever said:Late reply.
I'm actually surprised there's no dedicated thread for this game. I'm not really big on the horror genre and I don't play games very often. But this definitely stood out for me. It looks very atmospheric. I have no doubt that at times it'll really get your heart beating.
Aphasia said:Looks like I'll be buying two games tonight. : D I'd almost forgotten about Amnesia. Really nut-clenching stuff. It looks as though it's replacing a lot of the "BOO ZOMBIE AHHRRGHRARARAR HEADSHOT BLOOD" kind of scary with a physiological freakiness. I haven't even seen any enemies in any of the trailers. I also heard you can go crazy, which is badass.
The whole mystery element is what scares me. The unknown. Signs scared me more than any movie I've watched to date, just because it fucked with my imagination constantly.
What would you rate the game out of 10?Walter said:I played the demo of Amnesia, and wasn't too impressed with the actual game part of it. Props to the developers, who are composed of a very small team, for bringing thsi game out and it getting some good reception. But... The atmosphere is cool enough, but what it requires you to actually DO in the game isn't very involving or even fun. I can't imagine myself playing it for more than 20 minutes or so.
About the guy going insane, functionally what happens is your guy will cower in a corner for a while, fighting the controls and mouse view. To fix it you have to get somewhere well lit, or stop looking at scary shit like flesh pouring inexplicably out of a hole in the wall.
The much-heralded "Water monster" level was almost comical to me. It moves slowly, is easy to dodge, and is dumb as bricks. It wasn't so much scary as it was annoying that I had tojump across floating things in the water to get around it.
Ramen4ever said:p.s. ( I think you mean Psychological, physiological freakiness = mutants and strange looking creatures, no? But yes, this game has a strong psychological element. Like you have to be conscious about light sources, as your player gets more insane and paranoid the longer he's in the dark.)
Dar Klink said:After that... Falconia!
Oburi said:Wow nobody is talking about Reach? Well, it's amazing. Simply amazing.
There's a door, I just left it open in this screenshot so you could see inside a little. Ive actually built a much more impressive base elsewhere in the world, now that I have more resources at my disposal than before.Aphasia said:Pretty sweet castle Walter! Isn't the front just open though? Is there a door? It looks like monsters can just walk in your house! : O Scary! Maybe you need a moat.